A downloadable game for Windows

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Leap VR

Ascend, Evolve, Conquer: Parkour in a Procedurally Generated World!

Leap VR catapults you into an infinite realm of parkour challenges. As an endless climber, your tools are your skills: climbing, double jumping, and grabbing. You must rely on these, combined with dexterity, timing, and the environment's quirks to ascend procedurally spawned terrains and shatter your own records.

In this world, risk reaps rewards. By leaping across multiple platforms in one go, you not only challenge the very essence of physics but also earn greater scores. As you climb, items like grapple shots and rocket boosts will appear to aid (or test) your ascent.

Early Access Build Features

  • Dynamic Gameplay: No two climbing experiences are the same thanks to the procedurally generated levels.
  • Risk-Reward System: The more platforms you skip, the more points you earn. Challenge yourself to take greater leaps!
  • Assisting Items: Use items like grapple shots and rocket boosts to overcome challenging segments or reach new heights.
  • Current Build: This is the very first official release! While it includes the full-level experience, much work still needs to be done on adding starting screens and menus, enemies + additional power ups and modifiers. However, rest assured that the game is functional and relatively bug-free.
  • Device Compatibility: Primarily developed for the Oculus Quest 2 using Unity's XR input system, there's potential for cross-compatibility. Feedback in this area would be highly appreciated.

Ready to Leap?

Begin your climbing adventure with Leap VR's early access today! With your purchase, you'll unlock both the Android APK standalone build and the PC VR .exe build, ensuring you can experience Leap VR on your preferred platform. Also available on the Oculus App Lab! https://vr.meta.me/s/1FUz5A0rj14WeS5

Purchase

Buy Now$10.99 AUD or more

In order to download this game you must purchase it at or above the minimum price of $10.99 AUD. You will get access to the following files:

LeapVR v0.3.apk 320 MB
LeapVRv0.3.zip 318 MB
LeapVRv0.0.2u1.zip 79 MB

Development log

Comments

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Tried it for a bit. I understand this is one man project and early access version. However I have some notes:

  1. Music, it doesn't really match. I would rather have ambient noises (wind, birds, grass moving, rocks falling etc.)
  2. Graphics consistency. Textures are horrible, maybe cell-shading would look better?
  3. Hard to get onto a ledge. I have to always kinda glitch myself onto it and then jump.

Anyways it's kinda cool and I will definitely be playing more of it.

(1 edit)

Cheers! Thank you very much and I appreciate the suggestions.

I agree with music. Will be changing it. For now, it's actually a track I composed for another title. The setting of this VR game was initially more desert themed, but I haven't settled on a new musical theme for the games updated cloudy aesthetic yet present in this official build.

In regards to textures, I've tried a few variations. Anything too flat would tend to warp, and not give the impression of actually climbing. I will definitely continue refining though.

If you haven't used your double jumps/jump there is a special mechanism to help with ledges. 

You can press jump when holding onto a ledge and let go of the ledge to propel yourself up and over with a specific programmed move for ledges. It's a little finnicky though still. I have a physical movement I do as well to handle ledges. I literally launch my arms down and catapult up with force, using the characters momentum to launch up.

Thank you very much for the purchase and the comments! I will update the build again soon.

(1 edit)

--V0.0.2 Patch Notes--

Added footstep/walking sounds

Removed original background song and replaced with more ambient sound

Improved code to clean up spawned platforms as player is ascending

Added notification sound when points increase

Improved Vault Jump/Pressing Jump while Climbing will launch player upwards

--End Patch Notes--

Thank you!

(1 edit)

Controls:

Left Trigger - Sprint

Grip/Grab/Climb - Grip Button on Left/Right Controller

A - Jump/Double Jump/Slow Time

Right Analog Stick - Snap Turn Camera

Most movements in the game will come down to your own decisions. The game is simple to start, but, with practice, players can begin navigating the level with much more advanced styles of movement.